Sketches of modern clothing based on. How to learn to draw clothes sketches? How to sketch clothes

How are ideas for new models born? Everyone is different. Someone is inspired by their favorite films, someone is glossy magazines, someone is fascinated by the colors of nature. But no matter what inspired fashion designers, all their ideas that are born in the process of creativity find their expression in artistic sketches of new models.

This is natural, because in order to start the process of modeling patterns, you need to think through each new model down to the smallest detail - the silhouette, the design solution, the color and texture of the fabric, the finish - everything affects how the finished product will look. At the stage of creating an artistic sketch, you can make any changes to the product, experiment with color, length, show your imagination, give freedom to creativity, imagination and create a real masterpiece!

Advice! Keep a separate album for your artistic sketches and sketch all new ideas into it.

School of Sewing Anastasia Korfiati
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Keep a separate album for your artistic sketches and sketch all new ideas into it. Even if some of them do not find an instant embodiment, none of the sketches should be thrown away, because they may be useful to you in the future. Adding new models to the album, sometimes return to previous, unrealized ideas. Perhaps, after some time, you will look at them in a new way, and bring them to life.
And now a few words about what an artistic sketch should be.

What is an artistic sketch of a model?

First, you can do a fore-sketch or sketch to capture your idea on paper. It can be fuzzy, disproportionate, not having accurate drawings. These are the sprouts of an idea, the initial stage when you can depict a flight of fancy in the way you consider necessary, understandable only to you. Experiment at this stage without limiting yourself in anything.

Rice. 1. Fore-sketch of the dress

This is followed by the creation of an artistic sketch of the model.
An artistic sketch of a model is a drawing made in any drawing technique. You can use gouache, watercolor, colored or monochrome pencils, felt-tip pens and whatever is at hand for drawing. An artistic sketch is performed on a figure in an arbitrary pose. The main thing is that the model you draw should betray the mood, match the image that you have in mind, be aesthetically pleasing and comfortable to wear. All this must be considered at the stage of creating an artistic sketch.

Rice. 2. Artistic sketch of the model - watercolor, ink

Rice. 3. Artistic sketch of the model - graphics

After completing the artistic sketch, it must be translated into a technical sketch, according to which it will be necessary to model the patterns.

Technical sketch of the model

The technical sketch of the model is a drawing of the product on a conditionally typical figure, with a clear definition of all the design features of the model, using a grid of base lines - the base of the neck, chest, waist, hips, and the central axis. This will allow you to make a more accurate calculation of the location of structural seams, parts, pockets, etc.

Rice. 4. Technical sketch of the model - front and back

Make a rule for yourself: always accompany the technical sketch of the model detailed description and calculation of the required amount of fabrics and applied materials for its tailoring. This will greatly simplify your work and allow you to more accurately estimate the cost of the finished product, make it possible to optimize the process of modeling and cutting and get a more accurate result. And that's exactly what we're aiming for!

In the description of the technical drawing of the product, be sure to specify the following parameters:

1. Short description products in free form.
2. Silhouette, product design features, size.
3. Calculation and description of the required amount of fabrics for the product.
4. Description and calculation of the required quantity additional materials for a product (gaskets, accessories, threads, etc.).
5. Features of the model.

Rice. 5. Description of the technical drawing

If artistic sketches, as mentioned above, are best sketched on landscape paper, a checkered notebook is ideal for technical drawing. You can easily enter a technical sketch into it and fill out a table with a description of the model.
After you have done all the preparatory work and created a technical drawing, it will be much easier for you to build a basic pattern for a product and develop patterns.

Ready-made templates for your sketches

Rice. Template for artistic sketch

And now - the most interesting! We have prepared a template with silhouettes for you. female figures for artistic sketches on A4 format. Just download the pdf file, print it on a black and white printer and draw your sketches directly on the silhouettes.

So you don't have to waste time drawing figures - after all, we have already drawn them for you! By the way, it is very convenient to store ready-made sketches in a binder folder.

Limitless creativity!


PLANNING AND DESIGN
The designer has no right to indulge own desires. He should strive to create commercially viable clothing. This article, and subsequent posts in this section, will show you how to design a cohesive collection and plan your clothing line to give your shopper the most choice. You will learn how to tailor a design to the needs and specifics of your target client, and how to work within budget and seasonal constraints. The article is also devoted to the effective use of the color palette in the collection, working with fabric and creating the desired silhouettes.
To achieve commercial success, designers (such as John Galliano) must develop a collection that would arouse the buyer's excited interest in the variety of choices.

Create a single collection
Fashion designers develop a whole series of interconnected ideas that help to create a number of models that can function not only individually, but also as a collection. The consistent application of such important factors like color, shape, fabric design and proportion. It is the consistent development of ideas that allows the designer to think comprehensively and get the most out of each concept. Practice and experience will teach you not to be content with the first idea that comes to mind, but to scrupulously develop a whole series of interconnected images. moving on from initial stage and mastering new ways of creativity, you will soon be able to be surprised at the result. The collection you create naturally forms a single whole, as it will be made up of similar adjacent objects. You will understand that you are not inventing separate things that are not related to each other, but a coordinated clothing line .In this process, it is important to learn to feel free to think out loud and express yourself on paper. This means that you should feel free to write down your ideas and sketch for a series of models. Love your drafts. worry about the appearance of rough sketches that the very process of creating models takes a back seat. With practice, you will gain confidence and become more comfortable with the flow of your ideas. Remember: you are only developing your thoughts, and not striving to create a masterpiece. The quality of the drafts does not matter, they are only for you, no one should evaluate them. The only thing that really matters is to use them to understand the abundance of ideas. To do not take drafts too seriously, use a more prosaic way of expressing yourself - a diary. In this you can combine sketches with magazine clippings. You can also always carry a notebook with you to write down or sketch ideas as they arise. Over time, you will understand which method is suitable just for you.
Characteristic details - To achieve the unity of the collection, decorative details can be used different character details of finishing adds variety to the collection, built on the basis of a single theme.

Thinking Out Loud on Paper - This Outline Page - good example how to plan a line on paper. Don't worry if the very first drawings are too sloppy.

Importance of Outline
It's time to start thinking like a real designer! The quality of your sketches depends on how much you can relax and stop worrying about other people's opinions about them. Remember, you are not yet creating final sketches or even trying to communicate your ideas to anyone else. You are just putting your thoughts on paper. If the view clean slate frightens you, try to make a list of words and fix your thoughts in them. To get started, define the look of the potential buyer and the type of clothing you could design for them using adjectives such as “refined,” “feminine,” “round,” “soft,” and so on. Then you will no longer be so afraid to start drawing. Models on sketches can be drawn in volume (on diagrams of figures) or using a two-dimensional diagram. In any case, be sure to respect the proportions.
PROJECT
Choose a topic and roughly identify the first ideas for a clothing design, especially thinking about what inspired your research. Stop at the most important idea and develop it using a notebook. Remember the very first visual images and make a series of sketches, changing one element in each new drawing. The result is a series of variations on a theme.
TARGET

  • Create a series of models that form a collection.
  • With the help of rough sketches, develop the initial idea.
  • Develop an individual style.
  • Evaluate ideas as they work, select the best models.
PROCESS
Think carefully about the color palette, textures, shapes, fabric patterns, symbolism. Write down ideas on paper in words or as quick sketches. Developing the most successful ideas, sketch clothes in a notebook. It is better to take a notebook with translucent paper: this way you can see one model on top of the other (if you are working with a felt-tip pen, do not press it too hard so that the color does not leak). Tear out the sheet with the finished sketch from the notebook and place it under the blank one, on which you can improve the previous design. Make many variations, with each new drawing changing some element and step by step building a series of interconnected models. This way you really start to think like a real designer creating a single collection. Your goal is about 20 rough sketches. While working, do not forget what inspired you at the very beginning. Examine all the drawings by laying them out side by side (you can copy the pages of the 6 notebook and arrange the drawings in a line if necessary). Choose five top models for your portfolio.
Choose the ones that most closely reflect the source of inspiration and add up to the collection. These sketches can then be refined to create finished sketches.
Variety of Forms - Explore First various forms clothes, using two-dimensional schemes and not forgetting its goal: to create a collection of various types of clothes, but at the same time perceived as a whole.

Working with figure charts - By transferring 2D model charts to figure charts, you can more clearly represent the proportions and outlines of clothing. Layering Technique - Draw in a notebook, depicting clothes on a figure or, as shown here, in a 2D diagram. By seeing how the models are layered one on top of the other, you can develop ideas while maintaining a common silhouette.

Different angles - The model should be presented not only from the front, so think about the rear view as well.



Self-esteem

Were you able to write ideas down on paper with sufficient confidence, without hesitation?
Did you branch out from the original source by creating a unique design, or did you go down the obvious path?
Have you chosen the best drafts?
Are the five selected models formed into a single collection?
Sketching is an important element creative process designer, especially if he wants to endow the collection with a characteristic uniform style. Sketches are needed to transfer all related ideas about the source to paper. Only then can one objectively evaluate these ideas and decide which of the models will look best in the collection and should be used in the next stage of the project. As you can see from the examples presented, successful clothing sketches function independently, but at the same time they are well coordinated with sketches of other models, as they share common design elements. The presented models have similar details and silhouette, but each of them is interesting and unique in itself. The detailed development of ideas on the way from draft to final sketch makes progress in the design of models, thanks to which the collection does not copy the source, but acquires a unique character.

Creative basis - As always, the successful development of ideas is supported by a well-chosen color palette and a collage that develops general theme(in this case, Asian).

Common theme - In these drawings, the models look like a single collection: they are united by an Asian theme and elements (flounces, silhouette, color scheme).

First sketches - Sketching the silhouette and proportions first, adding decorative details later. Shaping the idea - The final sketches represent the silhouette of the models in a more western fashion, but maintain a subtle connection to the Asian theme of the sketch. Variety of ways - any idea, such as draping soft fabric , can be applied to the model of the same silhouette in different ways.

Ornament, color, silhouette - A single sketch will give the ornament and color of the fabric, as well as the flared silhouette of the models.

Welcome to another DarlingMionette lesson! This time we will dive into the topic of clothes and folds. In this lesson, we'll look at different kinds wrinkles, the nature of their occurrence, and also learn how to draw clothes so that your character does not look flat like a paper figure. You won't need any special materials for this tutorial; do you use a pencil or pen, marker, crayons or graphics editor- doesn't matter.

First of all, let's talk about the structure of the human body. The human body is not flat, therefore, the clothes on it should not be flat either. It seems so logical, but how many times have you seen clothes drawn like this?

Pay attention to the picture on the left. Something is wrong here, isn't it? This is because the clothes were drawn without considering the shape of the body. And if you translate the image into computer graphics? You don't know how because you color the drawing wrong... well, what if your only problem was the clothes you draw? If there are no forms, then where do the shadows come from? Exactly.

Now take a look at the picture on the right. Pay attention to how the clothes sit on the body. The curves of the clothes reveal the shape of the body hidden underneath. Pleats are used to convey volume and movement. Converting the clothes in this drawing to CGI would be a lot easier.

This is what this lesson will be about. Shapes, folds, and tricks that will help you learn how to choose the right clothes for your characters.

So let's start with the edge. What is an edge? The hem is the edge of the garment that comes into contact with the skin. For example, in the pictures above, there is a hem at the collar, at the bottom of the sleeves, at the waist of the shorts, and on the legs where the shorts touch the hips. The edges should never be straight lines, because they encircle the body in a circle (arms, neck, legs, stomach), and body parts are voluminous. They have mass, and they are rounded - so the edges of the clothes should also be rounded.

The direction of the selvedge lines depends on the direction of the body part they wrap around and how the fabric falls.

If you've already finished looking at my semi-nude model, take a look at the curved line of the hem. To correctly draw the hem line, you need to be able to see the shape of the body part under the clothes. Look at her legs, for example. See the cylinder next to it? Imagine that her leg is a cylinder. See how the line goes around it. There is one trick that will help you remember how the edge line should go: break the body into pieces. If the lower half of the body part, which is framed by the hem of the garment, is closer to the camera than the upper half, then the line should rise like a rainbow. If the lower body is farther away from the camera than the upper body, then the edge line should sag down like an old rope bridge. If the body part is directly perpendicular to the ground, then the line will always bend down a little anyway, because the fabric sags under its own weight. The farther or closer in relation to the central axis certain parts of the body are located, the more pronounced the edge line will be. Look again at my drawing above: the hem line on the legs is much more pronounced than the lines on the belly.

Even on non-straight edges, the line will still obey this law.

Another very important thing to know about the hem is how it wraps around the body.

Look at these examples.

This applies to collars, waistbands, uppers of boots, socks... anything that wraps around some part of the body and touches the skin, unless the hem runs in a straight line away from the body (in which case only the fabric wrapping around the body will be visible, when viewed from below). We will return to this. Pay attention to the picture above. In the first picture, the edge of the edge is quite far from the skin, and in the second picture it is much closer. Depending on the width of the "protrusion", the illusion of tissue thickness can be achieved. The thicker the "ledge", the thicker the fabric. In the third and fourth examples, you will see the difference between loose and tight clothing. Loose fabric (example three) will recede slightly from the skin. Pay attention to the "loop". A small hook at the end of our hem changes the thickness of the fabric, pushing it outward from the skin, giving the feeling that the fabric sits loosely on the body. In the fourth example, the buttonhole is missing (we believe this is because the hem of the garment is tight around the waist), indicating that the fabric is close to the skin.

This is very small detail, hardly noticeable, but this small area where the edge of the clothes comes into contact with the skin tells us a lot about the clothes of our character (even if we do not realize it!).

So now let's go back to what I was talking about earlier, looking at the seam from the inside.

Just like the buttonhole shown in the example above, which shows how loose the garment can sit when looking at the hem of the garment from below (as in this example), the seam will fold all the way around the body towards the back of the character. Going further, the skirt is made of very thin fabric, which is why the line is in contact with the side line going down. If you wanted to show the thickness of the fabric, you should draw something like this:

Note the slight overlay at the edge of the skirt and how it curves towards the body, thus showing the thickness of the fabric the garment is made from.

Now, before we dive into the details of the folds, let's talk a little about materials. Believe it or not, the material your clothing is made of has a huge impact on the shape of the folds that form on it. For example, wool does not particularly form folds, and if it does, they turn out to be very neatly rounded and long. Satin is very easy to wrinkle, but because of its silky texture, it also folds easily and quickly. When folds nevertheless form on it, they usually turn out to be long, wide with very smooth beautiful bends. Linen also creates and retains wrinkles easily, so it develops more wrinkles than other fabrics. Velvet is very similar in its properties to wool, forms very sharp folds, but quite rarely. It is very important to understand what material your character's clothes are made of in order to convey them correctly in the drawing. Now it is not difficult to google and find many types of fabrics to study their behavior, and I strongly advise you to do this in the near future. But for those who are especially lazy ... I present to you a cheat sheet:

+ Thinness and Thickness: Thin materials will fold much more easily than thick materials. The folds will be located closer friend to a friend and there will be a lot of them.

+ Silkiness and Roughness: Silk fabrics do not wrinkle as easily as coarse fabrics, but on their own will wrinkle more often than coarse fabrics.

+ Softness and Hardness: The softer the material, the more rounded the folds will be, and the more evenly they will be removed from each other. The harder the material, the less folds will form on it, and they will be large, wide.

+ Fluidity and Stiffness: Fluid materials such as silk will form long, arched folds, but there will be very little curve and the folds will be barely spaced apart. Rigid materials do not drape, they form angular crumpled "creased folds", or branch rather than form folds. Rigid fabrics such as muslin or jute sackcloths will flex easily, both fine and large templates, and the folds will be very wide and angular.

For example, look at the picture above. Notice how the frequency, the distance, and the arches in the pleats indicate the type of fabric the character's clothing is made from.

Her bodice seems to be made of a thin fabric, like linen, because there are a lot of folds and they are of different thicknesses, and despite the curves, the folds have strange sharp ends. No loop folds.

On the other hand, the waist of the dress seems to be made of a thicker, softer fabric, possibly cotton. This is because there are very few folds, in the form of tubules, and fairly equally spaced from each other.

Her skirt is very similar to a linen bodice, forming rounded pleats. It resembles soft tulle because the drapery is very round and evens out at the ends.

The semi-ballero around her neck (although barely visible in this example) appears to be made of leather. There are no folds; instead, the material "wraps around" the armpit and wraps around the shoulder like a loop. We can only assume that some idiot (DarlingMionette… ahem) took the time to ruffle this piece.

If you change the folds, the whole appearance.

The upper part of the dress resembles latex, or vinyl. There are no wrinkles, the edges are neatly rounded.

The fabric from which the middle part of the dress is made is similar to silk. A few folds, but they are of different thickness and are located close to each other.

The skirt in this case is clearly made of dense cotton. Note the large pleats that are reluctant to bend.

Now, to reiterate, do not forget that not only the type of material affects the folds, as I said above, but also how loosely or tightly the fabric sits on the body and, of course, the movement of the body in this clothing.

Let's move on to the basic principle of pleating, and talk about how to use them in the best possible way.

Tightness and Constriction

Most folds are formed either by tension or compression of the fabric.

Notice how, in these examples, the fabric stretches and compresses according to the movement of the body.

If the clothing is not made of hard plastic or metal, wrinkles will form in all places where the body will pull or squeeze the clothing. You can use these folds to emphasize the character's figure. For example:

1. This pleat emphasizes the shape of the bust by drawing a line under it and forming a smooth curve at the end of the bust.

2. Compression folds show hip lift.

3. It's a bad crease. Why? It's not bad at first because it accentuates the upper part of the chest, but then it treacherously drops too low to the right, reducing the size of the breast by 1/3. Similar folds can form in real life, but we won't draw them that way. This fold would have to connect with fold 4.

4. This pleat accentuates the upper bust in the right way, and also shows the loose fit of the upper part of the top, thanks to the formed “tube”.

5. The short curved lines between the tips of her breasts show off the fullness of her breasts, showing the tension of the top between her nipples.

Now let's look at the different "kinds" of folds.

Tubular Pleats

Tubular pleats are most commonly seen on skirts or dresses (hence pleated skirts). They form when tissue is compressed like an accordion (like ballet tutu). The folds are usually cone-shaped or cylindrical. They can also form when tissue is gathered and stretched between two points.

The easiest way to draw tubular pleats on a skirt or dress is to start at the bottom. Draw the edge using S-shaped motions (see example above). Form a semblance of an accordion out of fabric.

From the longest inner point of each fold, draw a line to the waist. Don't be afraid to draw your outer folds in one direction or the other to show the movement of the fabric. It will be very boring if all the folds go up in straight lines.

Then mark the midpoints of each waist crease.

You can then connect the longest outside point on the lowest part of the pleats (accordion) to the middle point to form the inside of each pleat.

Click on the image to view the image in full size and 100% quality.

You will get something like this - a pretty skirt with tubular pleats. You can adjust the height of the S-folds to change their appearance. If you want to change the direction of the tubular folds (as if you were looking down on them), draw a line from the longest outside point of the S-curve instead of the longest inside point.

Zigzag Creases (OMG I hate them)

Zigzag creases are (for me) the hardest element to draw in the world. They never turn out well for me, but for this lesson I will try. Zigzag creases appear when a fabric rolled into a tube (leg or sleeve, for example) is compressed, thus forming the outer creases. These types of folds can form, rather, on hard tissues.

The most common place to see zigzag creases is in jeans (usually near the ankle or knee) where the fabric is compressed by the curves of the body underneath.

Note how in this example the zigzag crease is formed because the fabric itself has folded into the shape of a Pacman's mouth. These folds are usually diamond cut.

Such folds can also be seen around the elbow.

Spiral Pleats

Looks like zigzag folds. On softer fabrics, the zigzag pleat will shrink into a more rounded shape (like on sleeves), forming "tubes" of fabric.

Drawing spiral folds is much easier than zigzag. Just create stripes like on a zebra's body (as in the picture below the tube), and then draw in the outer brackets (the far right drawing in the picture).

These folds look good on the elbow area of ​​the sleeves, and in the form of a frill along the hem of the blouse.

By changing the direction of the loop pleats, you can change the direction of the spirals.

Semi-closed (Hook) Pleats

Semi-closed or hooked folds are very common, they can be seen almost everywhere. They are formed in those dreams where the fabric abruptly changes its direction. They are often seen around the armpits, elbows, and knees, but they can be found elsewhere.

In his latest project, which I did for one client, I used semi-closed/hook folds around the knees. The picture above clearly shows how semi-closed / hook-shaped folds look from the side.

Notice how the direction between the areas of the fabric form a kind of "tunnels" - the inside of the semi-closed/hook folds.

Their formation is very similar to the formation of Spiral and Zigzag folds.

Diamond/Drapery Pleats

Diamond or drape folds, on the other hand, are formed when fabric "sags" between two support points. Such folds are often seen in the décolleté, on robes, and between the knees when a person is sitting in a long skirt.

Notice how it "flexes" between two support points (such as knees, buckles, and shoulders).

HOORAY! I'm running away. Hoho!

A fashion designer must be able to draw well, otherwise he will not be able to convey his idea to the viewer, no matter how bright it may be in his imagination. At universities, future fashion designers study drawing along with other designers and illustrators, but they also need to master some specific techniques: fashion collections draw according to their own laws.

Of course, he must be able to portray human figure, but he must also be able to style it correctly. Proportions on fashion sketches exaggerate: if a realistically depicted figure of a person fits about eight of her heads, then on the sketch of a fashion designer there will already be nine of them. The legs are drawn exaggeratedly long, the head is depicted somewhat smaller than life size, and details such as the face, fingers, etc. - only conditionally outline. In general, the figure of the model should look as thin, elongated and graceful as possible, so designers do not hesitate to depict the waist as thinner than the arms, and the legs are twice as long as the body. Nevertheless, it is important to observe the measure and maintain a certain harmony. Stylization should work for the artist's idea, and not just mindlessly distort the image. Postures should be natural, and hands should not go below the knees. The model in the picture should look like an ephemeral fairy, sublime being, and not on a strange insect.

Clothes are more important than a person

Much more accurately, fashion designers approach the image of clothing. The designer is obliged to correctly convey the properties of the fabric - in the figure, the knitted skirt should not “stand by the stake”, and the jeans should shine like satin trousers. Clothing should be thought out and sit on the figure already in the picture. All decorative elements are depicted schematically on the main sketch, and then drawn in detail on separate sheets. Often the figurines are decorated with spectacular hairstyles, which, perhaps, will be embodied at the show itself.

It is important to identify the main folds: clothes, like any fabric, tend to drape, and if you forget about it, the pattern will look unnatural. We should not forget about the correct imposition of shadows - "as in life." They approach the sketch of the future costume with all seriousness, because without it there will be no new collection. The sketch helps to think through all the details of the future product, and at the same time is an instruction for its creation.

Fashion - "lady" is changeable and very fickle. Nevertheless, she often returns to long-forgotten styles and, adding a fresh idea, creates unique things. Many women strive to follow all the laws of fashion and keep abreast of clothing design developments in order to be at the forefront of fashionistas.

Sense of style

Here's what you can say about fashion, according to the famous Coco Chanel: this is the one that suits you. As a rule, every woman knows her style since early years, selects things, taking into account his figure, facial features, eye and hair colors. It may seem to many that such subtleties are unnecessary, but each individual touch in a person’s appearance, correctly and favorably emphasized with the help of clothes, can turn him into a beautiful and “stylish” person.

Of course, every woman does not want to be like the others, she prefers to have her own zest in appearance. come up with different ways on the selection of individual hairstyles, makeup, clothing. We will focus on clothing. It is so customary in our country that almost all of our women can sew their own outfits. If not, then having your own sketches of invented models, you can safely contact a tailoring studio. In any case, the woman will be directly involved in the creation of her things.

The first stage in the creation of clothes

We are accustomed to children New Year to create costumes on our own, while we first draw a sketch of clothes, and then we cut them out. The same should be done when creating your own things. New ideas for making a skirt, or maybe a suit, are constantly born in my head. And when you manage to make your first successful thing, a feeling of euphoria fills you, you want to create again and again, create your own collection of clothes.

Learning to draw a person

To get started, you will need to master a small drawing technique. You need to learn how to draw a person specifically for your sketches, so that the invented models of clothes look good, and every detail that creates the individual style of the model is visible. Even if at school it was hard for you to draw little men, it's okay, we will draw a little differently.

The first thing you need is to draw a silhouette of a person, calculate the proportions in the size of the torso and legs. The generally accepted human relative to his head is an average of 7.5:1. But in the drawing of a sketch of clothes, in order to make the invented model look more interesting, the legs are lengthened by one unit, respectively 8.5: 1. But do not overdo it in the length of the legs, otherwise the whole picture will be distorted.

To make your clothing sketch look more understandable and meet all the requirements of the model drawing, draw the joints in circles in the silhouette of a person. They will look like a hinge on the folds. And then connect them with thin lines, the chest should look like an inverted trapezoid, and the head should look like an oval. So we got a person on whom you can try on your ideas.

Create a sketch of clothes

Now it's time to draw general contour conceived clothing. When a general outline of clothing has appeared around the little man, you can use a pencil and an eraser to achieve detailing of the model and additions to clothing. Do not forget to mark the cut of this item. A sketch of clothes is necessary in order to most correctly be able to select all the stylistic details of your collection, in the drawing you can always correct any error and calculate all the subtleties of the cut.

Decide how long the dress or skirt will be, outline the necklines or collars. And then draw as if you are dressing a person. If you plan to create a costume, then start drawing a blouse, then trousers or a skirt, and put on a jacket on top. Draw those details of things that are visible from under the suit. Naturally, underwear In this case, you don't need to draw. If you need to indicate the place of the seam, mark it solid line, and draw a lightning bolt with a dotted line. Complete the sketch with details that will be part of your model - these are pockets, decorative overlays or zippers, jewelry.

Find out all the properties of your chosen fabric

Now you can experience firsthand the importance of sketching when creating clothing collections. How to draw a sketch of clothes, you already know. It remains to delve a little into the subtleties of the properties of the fabric and its drapery. Take a closer look at how the fabric of your choice lays down, what kind of folds are obtained, how it wrinkles when walking or sitting, how it behaves when strong wind or when wet. Try to mark some of these points on your sketch. Then you will not find a more realistic image of the conceived model anywhere. When cutting the fabric, you will already know exactly all the nuances in the behavior of the fabric when sewing and wearing things.

Take fashion magazines as helpers

If you don't quite understand how to sketch clothes, try copying the ones you already have from a fashion magazine first, and then just add your own details as you see fit. After several modifications famous models it will not be difficult for you to independently draw and invent your own collections of clothes.

Work of experienced designers

Have you ever wondered how famous designers create their famous collections? Of course, all models are not born in their heads at once. Each idea is hatched for more than one day, all notes regarding improvement are recorded in a notebook.

A whole company is working to help designers, responsible for certain moments in the creation of the collection. Sketching clothes - this is just the first step in the designer's work. Then his assistants are connected, because for a full-fledged collection it is necessary to achieve a general stylization of things, while maintaining the individuality and peculiarity of each model.

If you are going to design a collection of clothes for yourself, listen to the advice of experienced designers. It's clear they won't tell you , how to learn to draw clothing sketches, but basic organizational issues in creating details of a model of a certain style, they can tell.

For example, it is recommended to immediately decide on the collection line or theme. To do this, when developing individual elements of clothing, choosing a color and type of fabric, one should immediately give the names of the future collection to the sketches of drawings with any adjectives. It can be "delicate collection" or "creative models", "feminine or soft clothes" and so on, do not limit your imagination.

Then it will be easier to put together all your thoughts on paper, connect and highlight generalizing points, while removing excesses and repetitions. Thus, it is possible to achieve a certain focus in style and subject matter.

The joy of creating your own models

Be sure to heed these tips, and you can reach a new level of creating individual things for yourself. You already know how to draw sketches of clothing models, of course, you will not have assistants, but this will give a special personality to your clothes. It will be only yours, because it was in your head that the idea of ​​\u200b\u200bcreation was born, you drew a sketch, cut the model into fabrics and sewed the outfit with your own hands. These things are completely imbued with your energy, the love with which they were created. They will not only improve mood, but attract the views of others, bring good luck and delight every day.


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